![]() ![]() Every person in your city is unique, with his or her own name, age, title, wants and needs. The game scales its graphics depending on how close you are to street level and things manage to be playable even with so much going on - and there's a lot going on. Graphically, Tycoon City is impressive and can handle a lot. It's disappointing that you can't change the names of any of your stores, but it's hardly the most egregious offense in a game where brand names spice up the look and in-game advertising actually feels appropriate. You'll even find real brand names, like Hertz, Toys R Us, and Staples, alongside the plain Jane names like Italian Suits. If you play the Campaign mode, you'll eventually unlock all thirteen Manhattan districts (in Sandbox mode they're already unlocked) from Greenwich Village to Liberty Island to Harlem and everything in between, you'll have over two hundred different types of buildings to select from, with visual design changes for many of the types depending on what district they're in. "Welcome to New York," the tutorial's charming guide says, and the first thing you'll notice as you zoom into your first available district, Greenwich Village, is how much Tycoon City manages to make you feel like you're in the Big Apple. ![]() UK developer Deep Red and publisher Atari hoped to change that with Tycoon City: New York, a city-building strategy game that does a good job when it comes to building a city, and a bad job when it comes to being a strategy game. SimCity 4 was released three years ago (with the Rush Hour expansion to follow), and we haven't had any really good city-building simulators since then. ![]()
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January 2023
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